

- TEAM FORTRESS 2 PYRO UPDATE UPDATE
- TEAM FORTRESS 2 PYRO UPDATE PATCH
- TEAM FORTRESS 2 PYRO UPDATE FULL
- TEAM FORTRESS 2 PYRO UPDATE FREE
TEAM FORTRESS 2 PYRO UPDATE UPDATE

At the bottom of the Day 1 Update Page, there is a Gas Passer lying on the ground, and in the background, the Pyro can be seen flying with the Thermal Thruster.Several new weapons were teased in the days prior to their reveal:.A Spy can be seen doing the Box Trot taunt to the right of Saxton Hale on day 4.On the expected day for the update's release, Day 4, a blog post gave notice of a delay of one day for the update in order for the TF team to do additional stress testing. Removed: Hold fire to load up to 4 shells Removed: Fire rate increases as health decreasesĬhanged: Shot pattern grows with successive shots, but resets after you stop firing or reload (previously, weapon spread increased as health decreased) Removed: -35% cloak meter from ammo boxesĪdded: Ammo kits and dispensers no longer refill the Spy's cloak meterĪdded: Attacks on targets flying via the Thermal Thruster mini-critĬhanged: Attacks on targets knocked into the air by Pyro airblast no longer mini-critĬhanged: Reduced amount of air control while deployed by 50%Ĭhanged: Removed the ability to re-deploy the parachute once retracted (until the player lands on the ground again)Īdded: Fires a wide, fixed shot pattern (regardless of server settings) Removed: No cloak meter from ammo boxes when invisible
TEAM FORTRESS 2 PYRO UPDATE FULL
Removed: Self-inflicted damage when performing a triple jumpĬhanged: Triple-jump is now only possible while the bat is deployedĬhanged: Headshot damage is now subjected to distance falloff effectsĬhanged: Headshots beyond 1200 world units do normal (non-crit) damageĪdded: Non-kill disguises require (and consume) a full cloak meter

Removed: Wearer never takes falling damageĪdded: Long range hits reduce recharge time (by 1.5 seconds)Ĭhanged: Distance considered "long range" reduced by half of the previous value when determining mini-critsĬhanged: Max range balls now do 50% increased damage (from a base of 15)Ĭhanged: The flight time required to trigger the "max" effect has been reduced by 20%Ĭhanged: Ball regeneration time reduced to 10 seconds (from 15)Ĭhanged: Long-range ball impacts no longer remove the victim's ability to fire their weapons (but the victim is still slowed)Īdded: Melee attacks done while airborne mini-critĬhanged: Reduce damage penalty vs players to -15% (from -20%) Removed: 20% damage vulnerability on wearer Removed: Marked-For-Death when effect expiresĪdded: Each attack while active adds Marked-For-Death debuff for 5 seconds (does not stack)Ĭhanged: +15% firing speed (from 25% slower firing speed)Ĭhanged: Increased max health on hit to +7 (from +5) The Jungle Inferno Update revealed 1 new Valve map and 5 new community-created maps, along with 2 new Valve taunts and 5 new community-created taunts.Īdded: Apply a slow effect to the player after phasing wears off, based on the amount of damage they absorbed, from -25% at low damage, to -50% at 200+ damage.
TEAM FORTRESS 2 PYRO UPDATE PATCH
Day 4 was the final day, accompanied by a blog post with the complete patch notes and a release date of 1 day away.Day 3 showed the new weapons: the Dragon's Fury (a primary weapon/flamethrower), the Thermal Thruster (a secondary weapon/jetpack with a unique taunt kill), the Gas Passer (a secondary weapon/toxic gas), the Hot Hand (a melee weapon/glove), and the only non-Pyro weapon in this update, the Second Banana (a secondary lunchbox weapon for the Heavy).
TEAM FORTRESS 2 PYRO UPDATE FREE
Day 2 introduced War Paints and a new contract PDA with free and paid contracts, with the free contracts giving out the new weapons and the paid ones giving out Blood Money, War Paints, and cosmetic items.Day 1 included 7 new taunts, 6 new maps, and a short SFM trailer.The Jungle Inferno Update was released over time through a four-day update. The Jungle Inferno Update page officially began on October 16th, 2017, as announced on the TF2 Official Blog post " Welcome to.
